Categories
3D Printing/Fabrication Animation/Post-Production Motion Control Music Video Projects

My Own Pet Radio – No Great Mystery: Music Video

After having a lovely time working together on visuals for Ball Park Music, Sam Cromack asked me to help him create a world for the debut single from his solo project, My Own Pet Radio.

Combining 3D printed characters, robotic controlled animation and a twee black and white aesthetic, this shoot was just as much fun as you’d expect.

Categories
Animation/Post-Production Featured Lighting/Audio Reactive Live Shows Projects

Tim Shiel and Queensland Symphony Orchestra – Duet Live: Performance

Tim Shiel composed the award-winning soundtrack to mobile application Duet, a mesmerising, minimalist, and wonderfully difficult game.

Brisbane orchestral composer Ryan Walsh found himself thoroughly addicted to Duet and decided that he’d make things much worse by arranging the soundtrack for a 16 piece orchestra.

Tim asked if I’d be interested in putting together live visuals for the show. We met up in Melbourne, planned out the storyline of the set and how we’d translate the 2D, minimalist visuals of the game into something immersive.

Then I spent a couple of weeks building 3D versions of the game, and making those simple rotating Red/Blue balls into an epic journey through space, building weird mechanical cityscapes and crashing suns into planets.

For the show I did live visuals and also programmed lights via Ableton Live, creating a rather special, immersive 45 minute experience. It was performed for a rapt audience on 15th May, 2015. Here’s a 15-minute section from the middle of the show, with my visuals overlaid in some sections to get a proper feel for the animation style:

Categories
Animation/Post-Production Corporate Projects

NEXTDC M1 Data Centre – Launch: Corporate Video

Graetzmedia worked with NEXTDC on the launch of their M1 Data Centre. I was addicted to the music of The Glitch Mob at the time, so suggested their track Warrior Concerto to director Dan.

Then spent some serious time animating titles in SPACE using After Effects, with lots of Trapcode Form, Optical Flares, and Particular, and epic camera moves.